It is also possible to summon a second player to assist the player in couch co-op. Players can also bring statues to sanctuaries and make offerings to bring various characters to a sanctuary, including blacksmiths which sell gear and guides which can transport the player to a previously-visited sanctuary. If a player dies, all of the salt they were carrying will be lost, unless they can kill the enemy which killed them first. Players will also find sanctuaries, where they can heal up and use the salt to upgrade their character's stats and abilities through a skill tree. The player explores each region of the island, finding new paths and battling enemies and bosses to earn salt. The player must explore the island and survive against its myriad inhabitants if they wish to rescue the princess. The ship was carrying a princess, who is now missing. In Salt and Sanctuary, you play as a person washed ashore a mysterious island following a shipwreck. After you spawn, Travel back to the area that crashes on foot and it should work. It retains much of Souls' mechanics, but translates them from a 3D action game to a 2D platformer. If you are in a area that crashes all you have to do is use the calling horn to teleport to a different sanctuary outside of the area. Salt and Sanctuary takes heavy inspiration from the Souls series of action RPGs developed by FromSoftware. Salt and Sanctuary is a 2D platformer and action-RPG.
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